Auto Rig Script
Features six simple modules
customizable for any body type
Instantly builds IK/FK switching
limbs which other modules can be built off of.
Opens all Maya scenes in a directory
and exports assets from each
Export settings are specific to the
script to ensure consistent exports and avoid user error.
I have created versions of this
script to produce Alembic Cache files and FBX assets.
Stand-alone tools to help speed up
rigging and animation.
Notes and overviews for some of my past