Auto Rig Script

Features six simple modules

customizable for any body type

Instantly builds IK/FK switching

limbs which other modules can be built off of.

Toggleable symmetry

Mass Exporter

Opens all Maya scenes in a directory

and exports assets from each

Export settings are specific to the

script to ensure consistent exports and avoid user error. 

I have created versions of this

script to produce Alembic Cache files and FBX assets.

Automation Tools

Stand-alone tools to help speed up

rigging and animation.

Basic Documentation

Notes and overviews for some of my past

projects.